viernes, 29 de marzo de 2019

The Ultimate List of The 14 Best URL Shortener Services 2019

  1. CPMlink: CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
    You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.
    • The payout for 1000 views-$5
    • Minimum payout-$5
    • Referral commission-10%
    • Payment methods-Paypal, Payza, and Skrill
    • Payment time-daily

  2. Short.pe: Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
    You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.
    • The payout for 1000 views-$5
    • Minimum payout-$1
    • Referral commission-20% for lifetime
    • Payment methods-Paypal, Payza, and Payoneer
    • Payment time-on daily basis

  3. Wi.cr: Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
    You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.
    • Payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-10%
    • Payout method-Paypal
    • Payout time-daily

  4. Ouo.io: Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
    With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.
    • Payout for every 1000 views-$5
    • Minimum payout-$5
    • Referral commission-20%
    • Payout time-1st and 15th date of the month
    • Payout options-PayPal and Payza

  5. BIT-URL: It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
    You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.
    • The payout for 1000 views-$8.10
    • Minimum payout-$3
    • Referral commission-20%
    • Payment methods- Paypal, Payza, and Payeer
    • Payment time-daily

  6. Oke.io: Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
    Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.
    • The payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-20%
    • Payout options-PayPal, Payza, Bitcoin and Skrill
    • Payment time-daily

  7. Linkrex.net: Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
    You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.
    • The payout for 1000 views-$14
    • Minimum payout-$5
    • Referral commission-25%
    • Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
    • Payment time-daily

  8. Adf.ly: Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
    It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.
  9. Clk.sh: Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.
    • Payout for 1000 Views: Upto $8
    • Minimum Withdrawal: $5
    • Referral Commission: 30%
    • Payment Methods: PayPal, Payza, Skrill etc.
    • Payment Time: Daily

  10. Shrinkearn.com: Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
    Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.
    • The payout for 1000 views- up to $20
    • Minimum payout-$1
    • Referral commission-25%
    • Payment methods-PayPal
    • Payment date-10th day of every month

  11. Cut-win: Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
    You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.
    • The payout for 1000 views-$10
    • Minimum payout-$1
    • Referral commission-22%
    • Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
    • Payment time-daily

  12. LINK.TL: LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
    One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.
    • Payout for 1000 views-$16
    • Minimum payout-$5
    • Referral commission-10%
    • Payout methods-Paypal, Payza, and Skrill
    • Payment time-daily basis

  13. Short.am: Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
    It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.
  14. Linkbucks: Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
    The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.
    • The payout for 1000 views-$3-9
    • Minimum payout-$10
    • Referral commission-20%
    • Payment options-PayPal,Payza,and Payoneer
    • Payment-on the daily basis

ANIMUS - STAND ALONE









About Game:

Animus - Stand Alone (Ire SA Edition) is the companion piece to Ire - Blood Memory.

◆◆◆Background
"Countless possibilities had been while hope rose and fell, but all were beaten into the dust, bringing an end to the age of champions. The lands now lay desolate and empty but for the acrimonious shadows, enslaved in the falsehood of their own creation. Yet... there is one left wandering the lands in torturous pilgrimage, to escape this prison... or end it."

This game is a PAID game, but don't worry on Android device I have a direct link to download for free, and regret about iOS device I don't have for it.

Check Out The Best Animus - Stand Alone Gameplay Preview:



Click Button Below To Download Game:
*Note: Wait 5 seconds and click 'Skip Ads'. Big Thanks!

Apk+Data (Obb file)

Get on Google Play (PAID)

Get on App Store (PAID)


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Suzy Cube Update: June 15, 2018

#SuzyCube #gamedev #indiedev #madewithunity @NoodlecakeGames @CanGamingExpo
This is it, folks! Our last Suzy Cube update before the June 19th release! That's only four days away!? ONLY FOUR DAYS AWAY!!!
Read more »

I Am Setsuna Review (Total Spoilers Alert)


By accident when I was watching a video on the Nintendo Switch, I caught a brief description of the game I am Setsuna which the show promised would be coming to the Switch, I loved the sound of the brief synopsis of the game- the allusions to Chrono Trigger, the 16 bit style RPG genre, and above all the idea of escorting a sacrifice on a mission to save the world. I was overjoyed when I discovered I could already get the game, so I bought it on Steam and played through it within a few month. I had a few days away from the parish on a break in mid-January and that's when I knocked in a few hours tapping at my computer keyboard and conquering this epic RPG. 

I was hoping that the game would offer a different better take on the whole "I must sacrifice myself to save the world" than FFX ended up producing, I was bitterly disappointed when FFX turned out to be an occasion to preach moral relativism, the sham of organised religion, and the ineptitude of sacrifice.... would the plot of I am Setsuna be more noble? I couldn't wait to discover. 


Like always my review is going to be focusing on to what extent the game endorses a Christian worldview/ philosophy... whether it can be a propaedeutic for the values of Christ, whether it inspires the gamer to seek the truth, and to live the moral life.


Character and identity

So, does the game present a clear acceptance of free will and the ability of good and bad uses of the will to alter and pervert character? Does the game have an understanding of vocation- of characters trying to become what they are called to be, of growing closer in approximation to whatever likeness of Christ they are called to reflect?


I know guys, we are talking about a videogame and not a novel, and not real life for that matter either, so our expectations won't be super high, but there should be something that supports a Christian anthropology. 

The characters in I am Setsuna are not overly developed, we get some back stories, especially in the optional side quests, but a lot of the characters are still a little unfleshed by the end of the game, that's ok, a lot of the modern FFs go crazy in trying to put every character in the psychiatrists chair, and they end up doing a really awful job. I am Setsuna is closer to a 16 bit game in the level of characterisation. Chrono had very little depth, Ayla hardly any, and even Marle and Lucca only really had their one special focused sidequest. I am Setsuna gives you enough on each character, and what it gives you, frankly, is pretty good.

Those who follow Setsuna are all wounded in some way, they are all broken, following a broken dream, with a broken past, or destined to be broken to pieces very soon.

A strong thrust of the game is the harm of hatred in corrupting a character, the message is repeated throughout the game that power and hatred and playing God all lead to personal disaster.  


The game faults in failing to present the corruption of evil as corrupting right down into the inner core of the person. Too often in the game it is revealed that the bad guy is a good guy deep down inside, underneath all the hatred and anger that he had worked up. The reality is though, evil reaches the core of the person and whilst, in one sense, everything that participates in being is ontologically 'good', mortal sin makes the very person evil. 

Setsuna, our deuteragonist (alongside a silent player-character called Endir on the lines of Chrono), has the annoying trait of always trying to see the good in everyone, now usually that is virtuous, but you get the sense that if she got thrown in a cage with an angry lion she would try and stroke it rather than shoot it with a gun. This is Setsuna's character, she is a one off, she is the sacrifice, she is the girl that has been chosen to give her life to hold back the monsters, much like Yuna was to give her life in order to bring a period of calm.

Setsuna embraces her call and has no doubts about it throughout the entire plot. Setsuna is resigned and she is resolved, she will be the one to bring life to others. I found it moving when some young guy tells her that he would like to have married her, to which she responds, "I guess you will have to experience this happiness for the both of us", there are some great lines and great moments of motivation for the Catholic Priest who is himself a living sacrifice, and who in celibacy renounces much in order to more effectively renew Christ's sacrifice for the benefit of the world.

None of the characters are escaping their vocation, no one is depicted as finding fulfillment through running away from the pathway that nature and providence has put before them. 

The main gripe I had with some of the characterisation was the role of women in the world of Setsuna. It is a poor cliche of RPGs that they insist on including a woman who is tougher and stronger than all of the men around, in this game there are 2 of them! God's design for women is not to be the bad ass leader of an army who inspires fear in her soldiers due to her strength- this is unnatural and frankly ridiculous, especially in a medieval RPG setting. Setsuna is fine, she is a essentially a white mage, but Julienne, who is the strongest character in the game is given far too many male qualities and the fact that she was female really added nothing to the story, it only made the thing seem ridiculous. The same can be said for the NPC Freyja. I would love to see an RPG which really presents a woman as aspiring towards motherhood, we never see that and yet Almighty God's design if for women to exhibit maternal, nurturing, empathetic virtues. Setsuna in some way fits this mold but it is unfortunate that aside for her there are no maternal icons within the game.

Reality of Objective Moral laws.
Are the actions of characters that are wrong depicted as breaking some moral law, of pricking the conscience, or of harming themselves in some way?

There is clearly a sense that harming another is wrong, that definitely comes across, but, as I mentioned above, sometimes to attack an agressor is virtue, and sometimes evils need to be opposed vigorously. Whilst I am Setsuna clearly presents the abuse of power, and the use of others against their freedom as terrible evils, there is a tendency to justify the evils that people commit by some explaining factor in their past. The monsters are only bad because they keep being given a hard time, the ultimate evil boss in the game had his generosity abused and became the subject of experimentation thus beginning the evil within him,  and so on. A proper Christian worldview should accept that people are characters chose to become depraved by repeated choices of evil- they change.

Occasionally the main character gets a dialogue choice, I think unfortunately sometimes the two options are both immoral, perhaps one is a lie and the other is rude. If there are going to be dialogues and the main character is meant to be the player, the player should be able to make moral choices in his speech, anything else is to trivialise virtue.

Chrono Trigger style dual techs are fun and numerous

Interior Struggle to pursue the good.
We see a couple of instances of this in I am Setsuna. Kir goes through a little bit of a struggle in order to make a choice of self sacrifice, and we are allowed to hear a little bit of his thinking. Again, with Nidr perhaps there is a struggle to overcome his past ghosts and the mistakes he made and to now put things right. Ultimately however Setsuna, who could have had some struggles in her vocation as sacrifice, doesn't really voice them.... the good for her is easy, or so it seems, which is great for her, but not much in the way of encouragement for the gamer's own life struggles

Divine Providence working through free will.
Fate certainly gets a mention throughout I am Setsuna, and there is a sense at the very end of the game that the main character- Endir is somehow a providential and fated individual who has entered into the cycle of sacrifice offerings and will now be able to break that cycle for the good of the world. Setsuna sees this from the very beginning of the game, she has dreamt of Endir, she knows that he is essential to completing her mission, and she knows that she must complete this mission.


Perhaps in Julienne's side quest there is a sense that her recovery of her kingdom is a fulfillment of prophecy and that, nonetheless, she is co-operating to bring it about.

Self Sacrifice for others
Here obviously is the big one for this game. Setsuna sets out selflessly to go to the Last Lands on a pilgrimage to offer herself in sacrifice to somehow keep the monsters at bay for a period of time. Unlike in FFX this is not revealed to be a sham invented by a corrupt religion- the sacrifices do actually work! The only problem is they are less effective than they used to be and so the decision is made that the party will try and kill the source of all the evil rather than keep him at bay by sacrifice of Setsuna. Ultimately however, after they defeat the evil he manages to flee back in time, Setsuna and Endir follow him, Endir manages to destroy his mortal frame, but his spirit seems to be out there seeking another host or something... Setsuna steps in the breech and embraces his spirit, she consoles him, she seems to allow it to enter within her and then, as she has him in her grasp calls on Endir to sacrifice her, in hope that it will also do away with this spirit, will bring him to the next world, and to peace. That's how I interpret the end of the game anyway and I think that is a legitimate reading of it. So Setsuna becomes the last sacrifice who does away with the source of the evil. But ultimately the evil originated in the lust of power, the abuse of magic, through human experimentation
 and through the accumulation of anger and hatred in an individual. The real roots of evil remain, but the present danger and the source of the monsters is now eliminated through this sacrificial offering.

Alongside Setsuna, Kir is another beautiful example of sacrifice, he allows his lifespan to be drastically shortened, essentially, he catches a deadly disease of magic poisoning in order to help our Setsuna on her pilgrimage and restore her to health.

Finally there is Aeterna who is a projection of the Time Judge who is keeping the great evil at bay, once the great evil is defeated, the Time Judge will finally be able to go to her eternal reward and so Aeterna will disappear- a little bit like Tidus being the dream of the Faith. Aeterna has no probs with this fate, but nonetheless it is still very noble of her.

Basic Christian Theodicy- Monotheism, Goodness of creation, understanding of eternal reward/punishment based on moral behaviour.

This is where the game has a couple of unusual Japanesy dodgy bits. There is clearly "a next world" but it seems like a kid of spirit world- we see Setsuna enering this domain at the end of the game. At the same time it seems possible for a character' spirit to inhabit a magic stone and so to remain with the character, watching over them in someway- this is very Japanese, the Kami of Shintoism which are spirits that inhabit inanimate objects. How far this is from the truth! Once we experience death we are immediately judged by Almighty God and go to heaven, hell or purgatory based on the state of our immortal soul. There is no sense in IAS that evil characters go to hell because basically, deep down, everyone is good- that is dodgy and has to be rejected totally- it sounds like some dodgy Redemptorist who has long abandoned the writings of St. Alphonsus, and thinks everyone is going to heaven now.


So whilst we have that unfortunate view of the next life, the positive theodicy is the acceptance of the importance of prayer- that comes across, many characters tell the sacrifice that they will be prayer for her. My memory doesn't serve me on whether there was any mention of God in this game, there certainly wasn't any public religious cult which was unfortunate, so whilst there was prayer, it didn't necessarily make any sense- prayer is directed to a person, or it isn't more than human esteem and empty hope.

There is also a certain reverence towards the sacrifice as a consecrated person, I liked this- sacred things and people should be respected. 


Conclusion

Overall, I really enjoyed this title, I felt that it made up for some of the mistakes of FFX, Yuna finally got sacrificed and in doing so she really did bring calm to the world, the longed for calm. The game isn't a big budget title, it would have been great to see this story and this world on a scale of one of the FFs- that will never happen though. 

There is something a little unfinished or unpolished about the game which stops it reaching the heights of Chrono Trigger, if there had perhaps been another 10 hours of gameplay, a few more side quests and a little bit more narrative, the game would have been a masterpiece. 

The battle system is good, but again, the enhancement of the spritnite with extra qualities didn't come out great in execution. Dual techs were good, as were triple techs. The game has the battle system that Chrono Cross should have had, a slightly tweaked version of CT with a little more depth. 

The soundtrack is enjoyable and keeps the mood of the game, although at times the tracks play for far too short a time- a track will play to catch the mood of about 5 dialogue boxes, them we will get another track!

There is a lot of good in this game and a lot of fine examples of heroism and self sacrifice, the big downer is that evil is not appreciated for how hideous it really is. We are in a battle and we have real enemies who want to drag our souls to hell, I am Setsuna gives the impression that if only our enemies sat in with a bit of talking therapy they would come round to being nice and we could all live in peace- unfortunately that isn't the case, evil can't be trivilialised, sometimes it must be conquered by force.

jueves, 28 de marzo de 2019

Cold Weather, Card Games, Star Wars Rebellion, SurfMonkey, StormBringer, Lit.tle Wizards Basement Gamers, And D&D

Busy gaming days, indeed! Thanksgiving came and Maximan and I played some more Call of Cthulhu LCG. I continue playing D&D at the Red Dragon Tabletop Game Society. 





Maximan received the excellent, epic Star Wars Rebellion for his birthday. We have two games under our belts, and each have a win. Great game!!




SurfMonkey and I have gotten together twice more since my last post. We played Final Fantasy TCG, Dragonball Super Card Game, and Buddyfight! I even played a game of Pokemon TCG vs. SurfMonkey's Boy.






The Little Wizards Basement Gamers, known for being players of Magic the Gathering, opted to return to the glorious days of our gaming past and bring out the polyhedral dice and pencils for them to check out D&D 5E!  I was very excited

Shackleroad phoned in through Google Hangouts, and Stormbringer made the trip down from Tiny House. We assembled at Flash's house: Orns, Grizzly, Shelrock, Lone Wolf, and Fairy Princess. A motley crew of gamers gathered about the table and ventured into the unknown. 

Using pre-generated characters, the new generation of the Agents of Harklecane embarked on a treasure-hunting mission in the Swordlands. I had an amazing time. I look forward to running a game for them again. 

Christmas break is almost upon us. More time for gaming incoming!! 'Tis the season for family, friends, and games, games, games!!

miércoles, 27 de marzo de 2019

Metro: Last Light Redux



Metro: Last Light is a post-apocalyptic-themed, first-person shooter video game with stealth and survival horror elements. It was developed by Ukrainian studio 4A Games, published by Deep Silver, distributed by Square Enix in North America for Microsoft WindowsPlayStation 3 and Xbox 360 in May 2013. A remastered version of the game was released for PlayStation 4 and Xbox Onein August 2014 as Metro: Last Light Redux within the Metro Redux package.
A sequel to the video game Metro 2033, its story follows Artyom, a Ranger living in Moscow's metro system after a destructive nuclear war. Tasked with finding the mysterious Dark Ones, Artyom must venture to different parts of the metro system, and the surface filled with radiated gases, and fight against different factions and mutated monsters. The game improves on various gameplay mechanics of 2033, and introduces elements such as weapon customization.
Developed by a team of about 80 people, Last Light is a direct sequel to 2033, with franchise creator Dmitry Glukhovsky writing the game's dialogue and main story outline. Multiplayer modes were planned but were eventually scrapped in order to focus on single-player, which the developers hoped would "rekindle memories of Half-Life 2". Originally set to be published by THQ, which provided a very limited budget for the game's development, Koch Media acquired it after THQ's bankruptcy. A Wii U version was planned but was ultimately canceled.
The game received generally positive reviews from critics. Praise was focused largely on its atmosphere, world design, tone, graphics, and gameplay, while criticism was directed particularly at the artificial intelligence and technical issues. The pre-order bonus Ranger mode, marketed as the definitive way of playing the game, triggered controversy. The game was a commercial success, with its first-week retail sales in the US surpassing the lifetime retail sales of 2033. A sequel, Metro: Exodus was released in 2019.

Metro: Last Light Redux System Requirements (Minimum)

  • CPU: Info
  • CPU SPEED: Dual Core CPU (2.2+ GHz Dual Core CPU or better)
  • RAM: 2 GB
  • OS: Windows Vista, 7 or 8 (64-bit only)
  • VIDEO CARD: DirectX 10, Shader Model 4 compliant graphics cards (GeForce 8800 GT 512 MB, GeForce GTS 250, etc)
  • PIXEL SHADER: 4.0
  • VERTEX SHADER: 4.0
  • FREE DISK SPACE: 10 GB
  • DEDICATED VIDEO RAM: 512 MB

Metro: Last Light Redux Recommended Requirements

  • CPU: Info
  • CPU SPEED: Any Quad Core or 3.0+ GHz Dual Core
  • RAM: 4 GB
  • OS: Windows 7 or 8 (64-bit only)
  • VIDEO CARD: DirectX 11 compliant graphics card (GeForce GTX 480 and above)
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • FREE DISK SPACE: 10 GB
  • DEDICATED VIDEO RAM: 1536 MB

                                               HOW TO INSTALL?

CLICK HERE TO DOWNLOAD

Hello Guys! We hope your game is working 100% fine because it is our first priority to upload only working and tested games. We test every single game before uploading but but if you encountered some error like Runtime Errors or Missing dll files or others errors during installation than you must need read this FAQs page to fix it.


------------------------------------WARNING:• WE DO NOT ENCOURAGE PIRACY. THESE LINKS ARE INTENDED FOR BACKUP PURPOSES ONLY. DO NOT DOWNLOAD THE FILES IF YOU DO NOT OWN THE ORIGINAL MEDIA.• FOR VISITORS OF THIS WEBSITE, PLEASE DONT FORGET TO SUPPORT THE SOFTWARE DEVELOPERS, IF YOU LIKE ANY GAME, BUY IT!--------------------------------------------------------------------------------------------------------------
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martes, 26 de marzo de 2019

Worthy Prey - Star Trek Attack Wing Battle Report




Worthy prey - Star Trek Attack Wing Battle Report


The Hirogen have arrived in Star trek attack wing all the way from the Delta quadrant, the nomadic hunters of the galaxy. Hailing from the Voyager series they were a short term reoccurring enemy, but a very aggressive and deadly foe.



The Mission - Worthy Prey

This mission pits two ships against each other at 50SP's (SP = ship points) each, one being the hunted the other the hunter. For this mission the Hirogen in the Alpha Hunter will be the hunter and i have chosen to use another ship I haven't been able to use yet. The hunted, this will be Chang's bird of prey.

The Worthy Prey mission came as part of the Alpha hunter expansion pack. 

Three objective markers are placed anywhere on the play area as asteroids (These will count as obstacles). The hunted player sets up first anywhere on the battlefield. Then the hunters are placed anywhere in the play area but not within 1-3 of the hunted ship. 
Every time the hunter attacks the hunted ship, the hunter player gets a mission token on their ship card, this will determine if the prey is worthy or not.


The Forces

Hirogen



Alpha Hunter

Captain- Karr
Elite Upgrade- Stalking Mode
Elite Upgrade-Full Reverse
Weapons Upgrade- Subnucleonic Beam
System Upgrade-Monotanium Armor Plating
System Upgrade- Sensor Network


Karr

Klingon



Chang's bird of prey

Captain- Chang
Elite upgrade- Once more unto the breach
Weapons upgrade- Photon Torpedoes x2
System upgrade- Prototype cloaking device
Crew upgrade- Kerla

Set Up

The Klingon General Chang has entered the asteroid field to elude his hunters, but Karr in his Alpha hunter will stop at nothing. Karr will have his prey but will General Chang be worthy. The two ships enter the asteroid field but only one will leave.




General Chang sets up behind an asteroid awaiting the hunters.

The Alpha hunter spots the Klingon ship within the asteroid field.


Turn 1

General Chang takes a sharp  turn to face the Alpha hunter, then enables its cloaking device.

The alpha hunter flies true to confront the Bird of prey head on,



The Alpha Hunter engages its Stalking Mode.

The first exchanges of fire. 

The Hirogen ship fires through the Klingon's cloaking device causing a hit on the Bird of prey, only the hard work from the crew member Kerla stopped it becoming double.

The return fire from the decloaking Klingons took down three of the four shields on the Alpha hunter. General Chang gave the order for the Bird of prey to raise its shields.

A mission token is placed on the Hirogen ship card.



Turn 2

The bird of prey accelerates forward to get some distance from the hunter.  The Monotanium Armor Plating fails to stop the target lock from the Bird of prey.

With stalking mode enabled the targeted ship loses two off its captain skill leaving Chang on captain skill four.

Karr chases after the Bird of prey, making a come about maneuver. 
The alpha hunter has its prey in its sights and lets loose its weapons.

The Hirogen assault takes down all of the ships shields.
Another mission token gets placed on the Hirogen ship card.

General Chang Barks the order to let loose a volley of photon torpedoes, using up its target lock. "BaH!"

 Karr in the Alpha hunter growled in anger as the photon torpedoes took down his last shield, hit the hull and critically damaged his weapons.

Turn 3

The Klingon Bird of Prey preforms evasive maneuvers as it turns gently away from its pursuers. Without any active shields it is unable to activate its cloaking device.

With only one hit point left Karr target locks General Chang's ship. 


Prey within its sights, to the hunt.
 "I shall take great pleasure in tracking them down - and making the kill."

The Alpha hunter fires its Subnucleonic Beam

The Prey escapes the attack.  
The Klingon crew get irritable with no targets in its firing arc.

 The third mission token is placed on the alpha hunter ship card.



Turn 4


Chang makes a sharp turn to try and get the Hirogen 
within its targeting systems.


Karr set the ship to battlestations as his prey becomes square within its sights.

The Alpha hunter gets into position for a fatal strike
"You are mine, now and after death! "


General Chang's ship takes four hits and is destroyed.

The final mission token was placed on the  alpha hunter ship card.


Worthy or not?

Now the battle is finished the hunter rolls attack dice equal to the number of mission tokens on the ship card. 
Any rolls of at least one Battlestations, Hit or Critical hit means the prey was worthy.

Yes the prey was deemed worthy.

 A Hirogen victory